AI Insights · Timothy · October 2023
Top 5 Shopping Games Performance in Mexico for Q3 2023
An overview of the performance of the top 5 shopping games on a unified platform in Mexico during the third quarter of 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 shopping games in Mexico on a unified platform demonstrated intriguing trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
Goods Match 3D - Triple Master from Higgs Studio saw a notable increase in weekly revenue, starting from approximately $23 in late June and peaking at around $72 by mid-September. Weekly downloads began at about 20.2K and reached a high of 28.5K in mid-July, before gradually declining to 11.8K by the end of September. The game’s weekly active users followed a similar trend, rising from 39.5K in late June to 50.3K in mid-July, then decreasing to 34K by the end of the quarter.
My Mini Mart by Supersonic Studios LTD experienced fluctuations in weekly revenue, peaking at $541 in late July before dropping to $250 by the end of September. Weekly downloads showed a significant decline from 25.4K in late June to 9.7K at the end of September. Similarly, weekly active users declined from 90.7K in late June to 50.9K by the end of the quarter.
Little Panda's Town: Mall from BabyBus exhibited minimal revenue, with a peak of $5 in late July. Weekly downloads saw a high of 33.6K in mid-July before falling to 8K by the end of September. The game's weekly active users reached a peak of 75.5K in mid-July and then decreased to 55.6K by the end of the quarter.
Vlad & Niki Supermarket game by Hippo Kids Games showed varied weekly revenue, peaking at $99 in late August. Weekly downloads fluctuated, starting at 15.2K in late June, dropping to 3.9K in mid-July, and then recovering to 13.5K by the end of September. Weekly active users followed a similar trend, peaking at 41.7K in late August before settling at 24.2K by the end of the quarter.
Supermarket: Shopping Games, also by Hippo Kids Games, had a modest revenue peak of $22 in late August. Weekly downloads hit a high of 25.9K in late July, declining to 4.2K by the end of September. Its weekly active users peaked at 65.1K in late July and fell to 13.2K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.